Exponential Growth

 

Have you ever just jumped into doing something, not quite sure where you would end up? I would imagine you have and that's exactly where I am now. As I've already mentioned in previous posts, the inclusion of video content seems a given and a part of modern games journalism. If I'm honest, I do the written reviews as much for myself as for other people, I just enjoy the writing process and breaking a game down to see what makes it tick.

 

This week, while playing Alien Isolation for my review, I've been using Nvidia's video capture software Shadowplay and I think I've been lucky with some of the footage I grabbed. So, with the written review almost done and a folder full of video clips, it was time to do something I've been putting off for years: stepping into the Adobe showroom with my eyes wide shut. I have always wanted to get familiar with Photoshop and Lightroom, so it's weird that when I finally get around to getting an Adobe product it's their video editor that's first in line. So far I've just been getting familiar with the basics and so you can see my first edit in the Isolation review, this comprises a few gameplay sessions showing the varied situations you may find yourself in. I hope you enjoy it.
 

So some of you may be sat there wondering why I'm reviewing games that have been out for months and years? Well the answer is threefold. First off, I need to practice reviewing games:  previous efforts have been a labour of love in which I've not been trying to produce it for an audience so I'm having to spend a lot more time looking at spelling, format and grammar (and begging my wife to check it). Incidentally my wife is a spelling freak who usually spots mistakes everywhere from government documents and to large companies, so I force/bribe her to read my writing which is good of her as she's not a gamer.


Secondly, as I play games and get a taste for reviewing them there are plenty that I've finished and thought 'that would make a cracking review some day'; games like Dying Light which I'm currently working on a review for. As it happens there have been some good updates in the last six months including DLC and such. There was also an interesting teaser released this week showing what looks like the inclusion of vehicles into Dying Light. I'm just worried the current game is a little bit too crowded with street debris, so the vehicles will either have to be super manoeuvrable or they will have to add new areas (I'm in favour of both!)



 

The last reason I'm reviewing old games is that while many people are on board on day one there are many who miss good games for a plethora of reasons. These days we are spoilt for choice and if games like The Witcher 3 and Fallout 4 came out on the same day it would have to be a choice (for most). I remember owning the original Metro 2033, trying it for an hour and then getting distracted with another game. I picked up Metro 2033 Redux and Last Light in the Christmas Steam sale and well, it has to be one of the most atmospheric games I've ever played bar none. So after Dying Light this will be my next retro review and one I'm very much looking forward to. There are hundreds of gems out there and rummaging through old games to say 'hey, why don't you play this?' is going to be a constant feature on my site and one which I hope helps gamers find new games they never considered before.

 

As an aside, I'll be attending ComicCon in Manchester tomorrow (Sunday 26th) to check out some games and hopefully speak to some fellow gamers. I've managed to cobble a business card together today and find a printer before they all shut for the weekend; so I'm hoping to hand some out and get more people using the site. That's enough ramblings from me for now guys, I hope no matter what lead you here you like the site and as always if you think it's missing something to just want to contact me please feel free on riggedforepic@gmail.com follow me @riggedforepic or you can now find me on YouTube as Rigged for Epic.

 

Peace out,

Genophix